Inspirational and Open: Creative Technology Day 2014

Ayse and Miguel from Imperial College bring their robots

Ayse and Miguel from Imperial College bring their robots


The amazing range of ideas shared at Creative Technology Day was stellar. It was a day that brought together people who would never normally meet or learn from one another, and for that time, in that place, connections were made that will make our future better.

Over time, this blog will publish about the day, once the extraordinary amount of stuff shared has time to settle into new forms or shapes. Until then, enjoy some images that I hope represent well some of the day’s events – a day that I imagined and the participants collectively made real, and beautiful. Continue reading

Designs on eLearning Conference 2014 – Texas, US

Flags 2014

The 2014 DeL conference took place in Texas in September 2014. It brought together academics from Canada, America and Europe to explore the impact of digital technologies on the evolving pedagogic landscape, and asked how these transformations are influencing art and design teaching practices. Through a series of presentations, workshops and panel discussions, the event questioned how we can maximize the potential of digital technology to improve student learning.

The University of the Arts London made a broad and deep contribution to this international conference, sharing research, case studies, futures thinking and technical know-how.

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Digital literacy: learning about creative technologies

Technology will save us website

Technology Will Save Us website

Learning about digital technologies, and how to use them creatively can be a bit of challenge mined with misconceptions. The ideas that it is too hard, too “techy”, not useful for your practice, or simply that it takes too much time to fully explore, are widely spread. Whilst we use tech everyday, we don’t necessarily know very much about them or how to experiment creatively. What are the resources that can help us to learn new skills, understand the technologies surrounding us, and feed our creativity with a bit of digital know-how?

Following her exploration of inspirational websites, and supporting the Creative Technology Day event being held at CSM, Sarah Kante looks at the digital resources helping us to explore creative technologies. The list of sites that follows covers coding, app building, making as well as learning software or educating children about technologies. Descriptions are in the websites’ own words. Continue reading

Digital sites that inspire us

http://www.vogue.co.uk/brand/central-saint-martins-ma

http://www.vogue.co.uk/brand/central-saint-martins-ma


When the blank sheet syndrome hits, or when your research is at a dead-end, digital resources can come to the rescue and provide inspiration. There are a multitude of sites posting about exciting new designers, trends and works – but which are the ones that can get our creative juices flowing every time?

Sarah Kante spoke to some Central Saint Martins students to get some ideas of their ‘go to’ websites, as well as asking some of her own network of art and design practitioners for the online resources that never disappoint when it comes to inspiration and research. Below is a list of recommendations, with ‘in their own words’ descriptions, to get you started on your own inspired digital wanderings. Continue reading

Creative Technology Day: 2 October 2014

logo-greenCreative Technology Day on Thursday 2 October supports our collective understanding of ‘learning through making’ with creative technologies in both formal and informal settings. It brings together the primary, secondary and Higher Education communities, along with the cultural sector and technology companies. By collecting a curious and interesting group of active makers for whom the interrogation and use of creative technologies are core to their work, we hope to provide a convivial and informal opportunity for people to learn from one another, make connections, develop new knowledge and advance collective understanding.

Tremendously creative projects using technologies in myriad ways have been developed in so many learning spaces, but rarely do professionals from across the educational spectrum have an opportunity to spend a day exploring together. Central Saint Martins alongside the V&A Museum, Queen Mary University of London, Soda, British Library, Calvium and schools partners are collectively organising this event, which will be held at CSM. Continue reading

Blythe House project: chaos and radical containment?

blythe house research session archiveThe Blythe House project being undertaken by Central Saint Martins MA Design students and CSM staff and the Victoria and Albert Museum, is motivating for a number of reasons – one of which is its experimental and collaborative nature. The project itself has been described in earlier posts, and will be documented periodically as part of the research process.

Whilst the MA Design students’ rigorous critical engagement in the Blythe House project is underpinned by ‘the deviant traditions of studio and conservatory’ (Schon,1987:17), this article will consider the larger institutional setting – the educational system within which the project is undertaken. By taking time out to acknowledge the landscape, we, the staff team, are putting into practice Donald Schon’s ‘reflection-in-action’. Continue reading

CSM Degree Show Two: exploring digital technology

Rolls-of-paper

CSM Degree Show Two saw graduating students from the design subjects exhibit their work to thousands of visitors. Whilst many used digital technologies in the execution of their projects this article concentrates on those who explored technologies from a critical perspective.

Questions relating to the changing techno-cultural landscape, as well as those relating to privacy, identity or addiction were tackled, not to mention digital working environment exploration by MA Innovation Management.

Sarah Kante takes a look at some of the work exhibited during the Degree Show.

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Digital literacy: design research at Blythe House

Blyhe House research tools studentsWalking amongst Dame Edna Everage’s boxed wigs, Diaghilev’s Ballet Russe costumes, black and white photographs of the V&A estate through the decades, iconic printed posters and one of Hussein Chalyan’s garments – as part of his final collection at Central Saint Martins – is all in a day’s work for the curatorial and Higher Education teams at Blythe House. However, for CSM’s staff and students it was an extraordinary and fascinating adventure.

As explained in an earlier post, the reason for the MA Design first year cohort to be amongst so many boxes and costumes and objects, is the experimental project being undertaken at the V&A museum’s archive. This article will provide a brief summary of how the group have been invited to foreground their research tools and processes as part of the study. Continue reading

Degree Show One – part 2

Soraya Fatha, Theatre of the Lens desktop

Soraya Fatha, Theatre of the Lens desktop

In Degree Show One – part 1, Sarah Kante looked at the ways in which CSM graduating art students reacted to or questioned the themes of  Time, Social Media and Identities. In this article, she continues to look at Degree Show One, this time through the lens of students who took an interest in the idea of Environments and Realities – virtual, physical, fragmented… Continue reading

Has digital technology impacted the Hip Hop producer?

Image Source https://www.flickr.com/photos/dellphotos/3385404270/

Image Source https://www.flickr.com/photos/dellphotos/3385404270/

LCC journalism student, James Childs is researching the impact of digital technology on Hip Hop through multiple lenses. In this second article, James meets 25 year-old South London rapper and producer Richi Fingaz who has published several music videos on YouTube. This article will explore how digital technology has impacted upon the experience of the Hip Hop producer and the production process.  Through analysing the technological change in Hip Hop production, this article seeks to understand the creative process of constructing a Hip Hop beat – where questions of authorship and editing become of importance. Continue reading