Online learning: University of the Arts London workshop

Workflow grabAs we are well aware, due to a series of changes in technology, economics and the web, the global higher education landscape is shifting and impacting the ways in which students learn, how they engage with one another and with the University. In this complex world where much formal and informal learning is undertaken online and on the move, and with increasing interest at the University of the Arts London to provide solely online or blended learning provision, Jo Morrison (Digital Projects Director) and Darren Gray (Head of e-Learning) led a workshop to investigate online education. This article provides a quick background to distance education based upon the discussions that took place amongst the workshop participants, which in turn provided a base for the subsequent investigation. Continue reading

Digital Copyright: considerations for art and design

own-it-logo

This article takes a quick look at the concept of copyright, in the UK and internationally. Silvia Baumgart, Own-it Programme Manager, discusses current issues within copyright law and the issues facing copyright owners, with CSM student Paulina Jawor. Continue reading

Mobile devices as conceptual and creative instruments

Natha Khunprasert, MA Design student

Work of Natha Khunprasert, MA Design, exhibited at Blythe House 2014

Digital Present is interested in understanding the impacts of students’ personal mundane technologies on their learning lives. In this article CSM MA Applied Imagination student, Paulina Jawor, explores how smartphones are adopted by students as part of their art practice and looks at the work of her peers. She also looks briefly at how smartphones became integral to the conceptual and making processes undertaken by CSM MA Design students for the recent Blythe House project.*

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Art and design: online learning landscape

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Digital Present has approached online learning in a number of ways in the past. In this article CSM MA Applied Imagination student, Paulina Jawor, takes a look at online distance learning, and discusses her own experience as well as how others are pursuing an online education.

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Creative Technology Day: group discussions

Chair AXJ

A common thread running through the projects shown at Creative Technology Day was the aesthetic and affective qualities of the work. As makers, who are actively engaged in combining digital stuff (software, code, data…) with material stuff (sensors, fabric, micro-controllers…) and space (physical, virtual, hybrid), the importance of creative engagement and critical inquiry was evident in the work of all participants, including BBC Learning, Nesta, Microsoft Research, V&A, Thornhill School, Winton Primary School, Calvium and Technology Will Save Us.

Along with the show and tell sessions, presentations and making workshops, a set of discussions took place on the day. This article provides an insight into the conversations amongst participants from the educational, technology and cultural sectors. Continue reading

Creative Communities: expanding conceptions of digital literacy

blog materialsThere is no collective understanding of what is meant by digital literacy within Art and Design Higher Education. Yes, we use the term, it is part of the educational lexicon, simultaneously it can be a funding theme, a staff development activity, and a catch-all for safe, acceptable and discerning practices online. With the term ‘digital literacy’ so pervasive and already embedded in multiple ways across many educational institutions, one could understandably question whether it is it important to have a common conception of what digital literacy means within an individual art and design institution? Continue reading

Creative technologies and future careers

CTD picIan Thompson, University of the Arts London’s Head of Extended Schools Partnerships, coordinated the schools’ engagement in Creative Technology Day 2014. Here, he takes a moment to feedback on aspects of the event.

“It was fantastic to be part of an event that brought together people with different expertise, backgrounds and ages around a common curiosity:  How can technology be put to creative use.” Continue reading

Digital literacy: learning about creative technologies

Technology will save us website

Technology Will Save Us website

Learning about digital technologies, and how to use them creatively can be a bit of challenge mined with misconceptions. The ideas that it is too hard, too “techy”, not useful for your practice, or simply that it takes too much time to fully explore, are widely spread. Whilst we use tech everyday, we don’t necessarily know very much about them or how to experiment creatively. What are the resources that can help us to learn new skills, understand the technologies surrounding us, and feed our creativity with a bit of digital know-how?

Following her exploration of inspirational websites, and supporting the Creative Technology Day event being held at CSM, Sarah Kante looks at the digital resources helping us to explore creative technologies. The list of sites that follows covers coding, app building, making as well as learning software or educating children about technologies. Descriptions are in the websites’ own words. Continue reading

Digital sites that inspire us

http://www.vogue.co.uk/brand/central-saint-martins-ma

http://www.vogue.co.uk/brand/central-saint-martins-ma


When the blank sheet syndrome hits, or when your research is at a dead-end, digital resources can come to the rescue and provide inspiration. There are a multitude of sites posting about exciting new designers, trends and works – but which are the ones that can get our creative juices flowing every time?

Sarah Kante spoke to some Central Saint Martins students to get some ideas of their ‘go to’ websites, as well as asking some of her own network of art and design practitioners for the online resources that never disappoint when it comes to inspiration and research. Below is a list of recommendations, with ‘in their own words’ descriptions, to get you started on your own inspired digital wanderings. Continue reading

Creative Technology Day: 2 October 2014

logo-greenCreative Technology Day on Thursday 2 October supports our collective understanding of ‘learning through making’ with creative technologies in both formal and informal settings. It brings together the primary, secondary and Higher Education communities, along with the cultural sector and technology companies. By collecting a curious and interesting group of active makers for whom the interrogation and use of creative technologies are core to their work, we hope to provide a convivial and informal opportunity for people to learn from one another, make connections, develop new knowledge and advance collective understanding.

Tremendously creative projects using technologies in myriad ways have been developed in so many learning spaces, but rarely do professionals from across the educational spectrum have an opportunity to spend a day exploring together. Central Saint Martins alongside the V&A Museum, Queen Mary University of London, Soda, British Library, Calvium and schools partners are collectively organising this event, which will be held at CSM. Continue reading